Counttable Pipeline

One production line. Idea to living twin.

Every tool we touch — Revit, Rhino, IFC, Blender, Unreal, Unity, dashboards — connected by Counttable's own plugins into one production standard, delivered to partner teams through Counttable Academy.

Enter the line Discuss yours
Stages
7, end to end
Re-work between them
0
Handed over through
Counttable Academy
Scroll — stage 01

The Line

Seven stages. Zero re-work.

Each stage hands the next one a model it can use directly. Nothing is rebuilt, re-exported or re-drawn to cross a boundary — which is where most project time actually goes.

01DesignParametric intent
02BIMCoordinated models
03Planning4D sequencing
04Quantities5D cost intelligence
05ConstructionLive progress
06Digital TwinLiving asset
07OperationsFacility intelligence
One model, seven jobs. The same geometry carries intent, sequence, quantity, progress and operation. Slot · full-bleed video

The Stack

Four groups. One line, wired end to end.

GROUP 01

BIM intake

Revit and IFC add-ins prepare project data before it enters the pipeline — classified, zoned, quantity-clean.

GROUP 02

3D production

Blender modules handle cleanup, optimization and visual assembly, on a repeatable recipe rather than by hand.

GROUP 03

4D + cost core

Sequencing, cost logic and QA signals stay wired to model geometry, so a change moves all three at once.

GROUP 04

Interactive delivery

Unity, Unreal and cloud dashboards turn structured data into something a client can actually operate.

Tool ecosystem

Our plugins live between your tools.

We don't ask a team to change software. The connective tissue is ours: add-ins, exporters and schemas that make the tools you already run behave like one system.

  • Revit
  • Rhino + Grasshopper
  • Dynamo
  • IFC
  • Navisworks
  • Blender
  • Unreal
  • Unity
  • Primavera P6
  • Power BI
  • Web dashboards
The connective layer. Built once, reused on every project.Slot · video

Output quality

Repeatable, premium results.

01

Consistency

One standard for structure and visual language, across every project and every team.

02

Quality control

Clear review points before every handoff, so mistakes stop at a stage boundary.

03

Scalability

Reusable processes that survive the second project, and the twentieth.

04

Integration

BIM, 3D, 4D and cloud treated as one ecosystem rather than four purchases.

Under the Hood

The output, end to end.

What the pipeline produces: a single building model you can pick up and turn. Drag it.

One model, crown to base. Phones and reduced-motion get the still — the 5 MB model never downloads there. Slot · .glb

Put your project on the line.

The Pipeline is the operating system behind the work — raw design data in, simulations, twins and applications out.

Start a project Have it taught in-house